Interactive Media — Arduino
internet maximalism
An organized chaos — a Processing-based installation where user-triggered popup windows accumulate on screen, reflecting the overconsumption and clutter of life online.
Year
2025
Role
Concept, Programming, Installation Design
Tools
Processing, Java, Arduino
Type
Interactive Media — Screen-Based

Clutter is something that has always been present in my life. Growing up, our home was full of things — holiday postcards taped to the kitchen walls, a rubber duck on the light fixture, small Goodwill figurines, traditional Chinese pottery above the fireplace, my room overflowing with art supplies I couldn't throw away because what if I need it. Clutter isn't inherently bad. But it asks to be done thoughtfully.
internet maximalism translates that personal relationship with accumulation into a screen-based installation. As the user interacts — pressing buttons, triggering inputs — popup windows multiply across the display. Each one is intentional, summoned by the visitor. But the result is still random, still unexpected. Organized chaos.
I wanted an installation that is intentional in the sense that the user purposefully triggers the popups — but still random and unplanned for them once it unfolds.
Process
Inspired by Chia's multiple webpage performances, I started by sketching out what the popup windows should look like and how the user could interact with them — before thinking about aesthetics at all. Once the mechanics were working in Processing, I turned to Pinterest and internet artists I admire to shape the visual language of the piece.
Getting the second window to open in Processing was one of the harder problems — I was still finding my footing with Java at the time. Eventually the Processing community forums helped me crack it, and once it worked, the outcome felt right.
Theme + Message
Purposely cluttering the screen is representative of the overloading and overconsumption of media we have access to because of the internet. It's something I think about a lot, especially in conversations across generations. The installation makes that consumption visible — each popup a small act of adding to the pile, mirroring the way we scroll, click, and accumulate online without always noticing.
What's Next
I want to keep exploring this popup window effect at a larger scale — more buttons, more simultaneous interactions, more people cluttering the screen together at once. There's something exciting about a version of this piece where the chaos genuinely escapes any single person's control.
Process & Design